Effective 25 September 2026 · Terms of Service
Ballast is a mobile game about stacking cargo with a harbour crane. This policy explains what data the game handles and who it is shared with. The short version: Ballast has no accounts of its own, and our own code collects no personal data. The only data that leaves your device is what the platform, advertising and billing services listed below collect to do their jobs, and each of those asks for consent, runs through your app store, or runs through your own platform account.
Ballast is intended for players aged 13 and over. The game does not ask for your age.
None. Your progress, coins, upgrades, cosmetics and settings are saved on your device. We run no servers, and nothing you do in the game is sent to us. Deleting the app deletes your local save.
To carry your progress between devices, Ballast can keep a copy of your save in your own platform account: Google Play Games saved games on Android, and your iCloud storage on iOS. That copy belongs to your Google or Apple account, never to us; we cannot read it, and it is governed by Google's or Apple's own privacy policy and your account settings. Turning off cloud or iCloud sync for Ballast in your device settings keeps the game fully playable with a local save only.
On Android you can sign in with Google Play Games. When you do, your scores are submitted to Google Play Games leaderboards together with your Play Games player ID, and other players may see your Play Games name and score depending on your Play Games profile settings. This is handled by Google under the Google Privacy Policy. Ballast does not receive your email address or contacts.
Ballast shows banner, interstitial and rewarded ads through Unity LevelPlay mediation and its partner ad networks, which include Unity Ads, ironSource Ads and Google AdMob. To select and measure ads, these services may process:
On first launch, Ballast asks whether you allow personalised ads. If you allow them, the ad networks may use your advertising identifier to show ads based on your interests. If you decline, the game requests non personalised ads only. You can change this choice at any time in Settings under Ad Preferences. Players who gave a birth date under 16 in an earlier version of the game keep non personalised, age appropriate ads, and their sessions stay flagged as age restricted to the ad networks.
On iOS, Apple's App Tracking Transparency prompt additionally controls access to the advertising identifier. If you choose Ask App Not to Track, ads are served without it. You can change this at any time in your device settings under Privacy & Security, Tracking.
The ad networks' own privacy policies, including their opt out choices, are at Unity (LevelPlay, Unity Ads and ironSource Ads) and Google (AdMob).
In app purchases (for example Remove Ads) are processed entirely by your app store: Google Play on Android, the Apple App Store on iOS. We never see or store your payment details. Your purchase is confirmed by the store itself and reported to the game, and on iOS Apple's StoreKit verifies each transaction on the device before the game is told about it. Ballast runs no receipt check of its own and sends no purchase information to us or to any server we control. Refunds follow your store's refund policy.
Ballast is built with Unity. Unity's runtime may process basic device data needed to run the game. Unity's privacy policy is at unity.com/legal/privacy-policy.
Ballast is intended for players aged 13 and over and does not knowingly collect personal data from children under 13. Players who indicated in an earlier version of the game that they are under 16 receive only non personalised ads, and their sessions are flagged as age restricted to every ad partner.
To understand how the game is played and tune it, Ballast records gameplay events such as runs started, pieces placed and purchases made, through GameAnalytics. These events carry device information and a per install identifier, never your name, contacts or precise location. GameAnalytics' privacy policy is at gameanalytics.com/privacy.
Analytics follow the same consent answer as ads. If you decline on first launch, or told us in an earlier version that you are under 16, nothing is sent to GameAnalytics at all. You can change the answer at any time in Settings under Ad Preferences: withdrawing it stops the sending immediately, and allowing it again takes effect the next time you open the game.
Because we store nothing about you, there is nothing for us to delete: removing the app removes your save. Settings also has a Delete My Data control, which erases the save on your device, overwrites the copy in your platform cloud, and leaves you on a fresh profile. For data held by ad networks, use the opt out and deletion contacts in the Unity and Google privacy policies linked above, or reset your advertising identifier in your device settings (Android: Ads settings; iOS: Privacy & Security, Tracking and Apple Advertising). For analytics data, the GameAnalytics policy above lists its deletion contact.
If this policy changes, the new version will be published at this address with an updated effective date.
Questions about this policy: contact@defyne.app